How do you approach hard problems?post by Denis Drescher (Telofy) · 2021-01-04T14:00:25.588Z · EA · GW · No comments
This is a question post.
I’m posting these here severally to make them more visible. I’m not personally looking for more answers at this point, but if you think that readers would benefit from another perspective, I’d be delighted if you could add it.
I imagine that you’ll sometimes have to grapple with problems that are sufficiently hard that it feels like you didn’t make any tangible progress on them (or on how to approach them) for a week or more. How do you stay optimistic and motivated? How and when do you “escalate” in some fashion – say, discuss hiring a freelance expert on some other field?
I’m fortunate that my work is almost always intrinsically interesting. So even if I don’t make progress on a problem, I continue to be motivated to work on it because the work itself is so very pleasant. That said, as I’ve emphasized above, when I’m stuck, I find it most helpful to talk to lots of people about the problem.
I have a maybe-controversial take that research (even in LT space) is motivated largely by signalling and status games. From this view the advice many gave about talking to people about it sounds good. Then you generate some excitement as you’re able to show someone else you’re smart enough to solve it, or they get excited to share what they know, etc. I think if you had a nice working group on any topic, no matter how boring, everyone would get super excited about it. In general, connecting the solution to a hard problem to social reward is probably going to work well as a motivator by this logic.
I’m not actually sure if the precise problem you’re describing resonates with me. I definitely often feel very uncertain about:
- whether the goal I’m striving towards really matters at all
- even if so, whether it’s a goal worth prioritising
- whether I should prioritise it (is it my comparative advantage?)
- whether anything I produce in pursuing this goal will be of any use to anyone
But I’m not sure there have been cases where, for a week or more, I didn’t feel like I was at least progressing towards:
- having the sort of output I had planned or now planned to produce(setting aside the question of whether that output will be useful to anyone), and/or
- deciding (for good reason) to not bother trying to create that sort of output
Note that I’d count as “progress” cases where I explored some solutions/options that I thought might work/be useful for X, and all turned out to be miserable wastes of time, so I can at least rule those out and try something else next week. I’d also count cases where I learned other potentially useful things in the process of pursuing dead ends, and that knowledge seems likely to somehow benefit this or other projects.
It is often the case that my estimate of how many remaining days something will take is longer at the end of the week than it was at the beginning of the week. But this is usually coupled with me thinking that I have made some sort of progress – I just also realised that some parts will be harder than I thought, or that I should do a more thorough job than I’d planned, or something like that.
(But I feel like maybe I’m just interpreting your question differently to what you intended.)
(If one of the answers is yours, you can post it below, and I’ll delete it here.)
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